Learning roadmap

UX/UI Design

AI drafts screens in seconds now. Designers who master research, systems, and accessibility are the ones who decide which draft ships.

5 stages~40 h
That leaves 5 stages, ~40 hours of focused work. You can clear it in any order, but the stages compound — try them top-to-bottom your first time.
  1. Concepts
    user-interviewsjobs-to-be-donepersonasjourney-mappingaffinity-mappingai-synthesis
    Lab task

    Build a "research studio" page: an interview script builder on the left (pick a goal, get 5 open questions) and an affinity-mapping board on the right — draggable sticky notes you cluster into themes, with a note counter per cluster.

    Build it in the Lab
    Checkpoint

    You can run a 15-minute interview, then show 3 insights each backed by a direct quote — not a vibe.

What you'll be able to do
  • Run user interviews that produce decisions, not just sticky notes.
  • Turn an idea into a clickable prototype and test it with real people in a day.
  • Build a mini design system — tokens, components, dark mode — that developers actually use.
  • Ship interfaces that pass contrast, keyboard, and screen-reader checks.
  • Direct AI design tools like a lead: brief them, judge the output, keep the taste.